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Pokémon Monomyth Walkthrough

Pokémon Monomyth (Emerald ROM hack) walkthrough — not the Steam dungeon RPG MONOMYTH. Pokémon Monomyth is a free ROM hack of Pokémon Emerald by Team Monomyth, set in the Athanto region and released on October 30, 2026.

Rinri on the Pokémon Monomyth promo
Rinri, one of the nine leaders, on the official promo.
Late-game battle frame
Polikazan at level 68, from the official promo.

Opening chapters

Boss level ladder

DexDB trainers page, checked 2026-11-02
Level rankBossAce / shapeTop level
1BastionFire-heavy: Boomboom, Slugma, Numel12
2SantanaSlithoom, Cacturne, Trapinch, Ontomb24
3AugustusSlurpuff, Swalot, Mollusweet, Madame30
4FabriziaPolitoed, Hirameken, Gastrodon, Eelektrik, Optoad36
5RinriSunflora, Mismagius, Whimsicott, Fowlemist, Gelania40
6ArielPrimeape, Medicham, Bomsheal, Incuram, Draclobba, Balonceo48
7PiperMagnezone, Fumonster, Jolet, Barbotite, Neurtilus, Rotom Heat55
8HemDexcon, Weezing, Whiplace67
9LockeScolipede, Grafilthy, Toxicroak67
10Douglas, Zariza, Ludovic, FabianFour-person Elite Four on the FAQ wording75
11StenvardChampion. Ice, Fighting, and Electric names on the team82
12Santana againLevel 90 double battle on the trainers page90

Bastion — first listed team, Lv12

DexDB leader-bastion; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Boomboom9—Supersonic / Ember / Magnet Bomb
Slugma10—Yawn / Smog / Rock Throw / Ember
Numel12Oran BerryIncinerate / Magnitude / Focus Energy / Tackle

Published team: Bastion’s first listed battle is singles, with Boomboom at level 9, Slugma at 10, and Numel at 12. DexDB identifies Ground and Water as favorable attacking types against all three species in its type-only summary. That summary excludes abilities and held items. Numel’s Oran Berry is therefore part of the preparation even though it does not change that summary. This is one community database, checked on 2 November 2026, rather than an official badge guide. HeroVoltsy’s independently published Part 2 title confirms a first-gym chapter in the public playthrough.

Tactical interpretation: a Water starter is a straightforward opening hypothesis because the entire published first team appears in the Water-weak group. Keep an alternative attacker available if Supersonic disrupts that plan. Slugma’s Yawn adds a second reason to avoid treating the battle as three identical damage checks. Numel can use Ground damage through Magnitude as well as Fire damage, so a teammate chosen only for resisting Ember may have a different matchup against the final slot. These are planning observations from the move list; they do not establish a guaranteed number of attacks, damage range, or fastest route.

Before the battle, compare your available moves with the published team rather than assuming a starter’s type automatically supplies the attack you need at your present level. Preserve an ordinary battery-save backup before experimenting with a different team. DexDB also lists an additional level-9–12 doubles battle with Numel, Burincod, Boomboom, and Darumaka, and a much later level-85–90 doubles team. Those are separate data sets, not extra stages of this first single battle. If your encounter is doubles, open Bastion’s source page and use that team instead. No verified badge name, town route, or required key item is assigned to this chapter.

Source: Bastion team, moves, items, and alternate battles.

Santana — first listed team, Lv24

DexDB leader-santana; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Slithoom22—Glare / Bulldoze / Sand Attack / Headbutt
Cacturne22Quick ClawNeedle Arm / Feint Attack / Spikes / Counter
Trapinch24—Bulldoze / Crunch / Rock Slide / Bug Bite
Ontomb24Sitrus BerryExtrasensory / Bulldoze / Tri Attack / Sand Tomb

Published team: Santana’s first Gym Leader entry is singles and tops out at level 24. Slithoom and Cacturne are level 22, while Trapinch and Ontomb are level 24. The held items shown are Quick Claw on Cacturne and Sitrus Berry on Ontomb. DexDB’s type-only summary counts four Ice weaknesses and three each to Water and Grass. It explicitly excludes abilities and items. This is the Gym Leader Santana entry; the level-90 Elite Four Santana entry elsewhere in the database must not be used as this chapter’s opening team.

Tactical interpretation: coverage aimed at the common Ice weakness is worth checking against your actual available party, but the page does not establish where an Ice move can be acquired before this battle. A Water or Grass approach has three favorable type entries rather than four, so keep a separate answer for the remaining matchup. The opposing move list supplies several reasons to diversify: Cacturne carries Needle Arm as well as a Dark attack, Trapinch has Rock Slide and Bug Bite, and Ontomb has Extrasensory. A single broad “Ground gym” label conceals those coverage attacks.

Preparation should also account for disruption. Slithoom has Glare and Sand Attack alongside Bulldoze. Cacturne’s Counter means that a physical attacker should not be selected only by its attack stat, while its Quick Claw prevents a clean speed comparison from describing every possible turn. Ontomb’s Sitrus Berry gives it a healing item in the published data. Those observations support bringing alternatives rather than claiming one perfect sweep. DexDB’s other Santana Gym Leader battle is doubles, with five entries including Ravond, Tomtop, and Overgrove; it has a different composition. Use the source page if that is the battle you face. Town, badge, travel directions, and HM requirements remain unassigned because this source does not list them.

Source: Santana team, moves, items, and alternate battles.

Augustus — first listed team, Lv30

DexDB leader-augustus; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Slurpuff26Chesto BerryBibbidi Bop / Substitute / Rest / Snore
Swalot27—Toxic / Amnesia / Sludge / Protect
Mollusweet28Lum BerryInfestation / Draining Kiss / Withdraw / Icicle Spear
Madame30Sitrus BerrySwords Dance / Fury Attack / Aerial Ace / Baton Pass

Published team: Augustus’s first singles entry uses Slurpuff at level 26, Swalot at 27, Mollusweet at 28, and Madame at 30. Slurpuff holds Chesto Berry, Mollusweet holds Lum Berry, and Madame holds Sitrus Berry. The attacking-type summary has no single type covering the whole team: Rock, Steel, and Poison each appear against two of the four entries. That makes this a useful checkpoint for a party with more than one damage role. The exact moves and items below are from one community database, not an independently observed battle log.

Tactical interpretation: prepare for a battle that can continue beyond a simple exchange of direct attacks. Slurpuff has Substitute, Rest, and Snore in addition to Bibbidi Bop. Swalot has Toxic, Amnesia, and Protect around Sludge. Mollusweet pairs Infestation with Draining Kiss, Withdraw, and Icicle Spear. Madame combines Swords Dance with Baton Pass, Fury Attack, and Aerial Ace. Those published combinations make recovery, setup, and status relevant topics when selecting an answer. They do not prove which move the trainer AI chooses first or the exact behavior of a Monomyth-specific move.

For team planning, compare a physical and a special attacker instead of assuming the same offensive stat is best into all four slots. Review your available status responses and decide which party member is intended for each opposing Pokémon. Held berries are recorded explicitly, so an apparent favorable exchange should not be treated as a guaranteed knockout. No damage calculation or fixed turn sequence is established here. DexDB also publishes a level-26–30 doubles variant featuring Farfetch’d, Swalot, Mollusweet, Slurpuff with Tangling Hair, Khobisst, and Albongo, plus a level-86–90 doubles team. Their extra species do not belong to this first singles roster. Location, badge name, required item, and the travel step after the battle remain blank rather than being inferred from its level rank.

Source: Augustus team, moves, items, and alternate battles.

Fabrizia — first listed team, Lv36

DexDB leader-fabrizia; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Politoed33Damp RockRain Dance / Hypnosis / Swagger / Watercolor
Hirameken33—Water Shuriken / Detect / Bounce / Feint Attack
Gastrodon34Damp RockRain Dance / Mud Bomb / Body Slam / Watercolor
Eelektrik35—Crunch / Discharge / Thunder Wave / Acid
Optoad36Colbur BerryPsybeam / Miracle Eye / Hypnosis / Watercolor

Published team: Fabrizia’s first singles entry has five Pokémon, ranging from level 33 to 36. Politoed and Gastrodon both hold Damp Rock and both list Rain Dance. Hirameken is level 33, Eelektrik level 35, and Optoad level 36 with Colbur Berry. DexDB summarizes four Grass weaknesses and three Electric weaknesses with one Electric immunity. That immunity is a direct reason to avoid presenting Electric damage as a universal solution. The database’s weakness calculation excludes abilities and held items, so these counts are a starting point for preparation.

Tactical interpretation: the repeated Rain Dance entries make weather a visible part of the published plan. Compare what your team can do into each of the five species rather than selecting one attacker from the overall Water theme. Eelektrik brings Discharge and Thunder Wave, so a Water starter can face Electric pressure despite seeming comfortable with other members. Gastrodon carries Mud Bomb as well as Watercolor. Optoad adds Psychic coverage through Psybeam, while Hirameken has a Flying move in Bounce. These are listed attacks, not a promise that each will be used on a particular turn.

Sleep and other disruption also deserve a preparation slot: both Politoed and Optoad have Hypnosis, and Politoed adds Swagger. A backup attacker or a planned status response gives you choices if the first approach is interrupted. Assess the moves you actually have and the items allowed by your chosen difficulty; this page does not assert a universal healing-item rule or exact weather duration. Fabrizia’s level-33–36 doubles roster changes substantially, adding Drizloome, Kecleon, Tonsatuzi, and Poriferex. A later doubles team reaches level 90. Keep those versions separate when consulting a walkthrough. The page does not establish Fabrizia’s town, badge, prerequisite key item, or connecting route, so those navigation fields are left empty.

Source: Fabrizia team, moves, items, and alternate battles.

Rinri — first listed team, Lv40

DexDB leader-rinri; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Sunflora38Grassy SeedExtrasensory / Grass Whistle / Grassy Terrain / Magical Leaf
Mismagius39Grassy SeedMagical Leaf / Mean Look / Hex / Confuse Ray
Whimsicott38Big RootEnergy Ball / Stun Spore / Leech Seed / Endeavor
Fowlemist39Grassy SeedGlare / Steel Wing / Drill Peck / Clear Smog
Gelania40Spell TagHex / Power Whip / Sleep Powder / Knock Off

Published team: Rinri’s first singles entry contains Sunflora and Whimsicott at level 38, Mismagius and Fowlemist at level 39, and Gelania at level 40. Three entries hold Grassy Seed: Sunflora, Mismagius, and Fowlemist. Whimsicott has Big Root and Gelania has Spell Tag. The type-only database summary lists Fire against four of five entries, and Ice and Flying against three each. These figures concern the game’s type table; the source excludes abilities and held items from the count.

Tactical interpretation: Sunflora’s Grassy Terrain and the repeated seed items make the team more specific than “bring a Fire move.” The published move lists also contain several ways to disrupt an attacker: Grass Whistle, Confuse Ray, Stun Spore, Glare, and Sleep Powder appear across different members. Mismagius has Mean Look, while Whimsicott has Leech Seed and Endeavor. Gelania carries both Hex and Power Whip rather than depending on one attacking category. Prepare a second working answer and consider the status options available to your actual party, without assuming that every status interaction is identical to retail Emerald.

For a Crackliss-line player, this is a sensible point to compare Explobra’s special-offense role with the opposing roster. Level 40 is also the published final-evolution threshold for all three starters, although whether your current party has reached it is a separate question. Do not treat that milestone as a required level cap or guarantee of a sweep. Rinri’s alternative level-38–40 doubles team includes Stosai, Exegglint, and Tangrowth, and its later level-86–90 doubles variant includes Alchetrice. Those are not interchangeable with the singles table. The official promo independently shows Rinri as a character, but does not supply this whole encounter procedure. Badge name, gym location, key-item requirement, and the precise next story destination remain unassigned in this source-based index.

Source: Rinri team, moves, items, and alternate battles.

Ariel — first listed team, Lv48

DexDB leader-ariel; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Primeape45Iron BallFling / Swagger / Cross Chop / Assurance
Medicham46—Psych Up / Chakra Points / High Jump Kick / Thunder Punch
Bomsheal47Air BalloonScald / Smokescreen / Flame Burst / Clear Smog
Incuram46—Aura Sphere / Foresight / Hypnosis / Dream Eater
Draclobba47—Circle Throw / Taunt / Bulk Up / Dual Chop
Balonceo48Lansat BerryBarrier / Acrobatics / Play Rough / Jump Kick

Published team: Ariel’s first singles battle fills six slots and ranges from level 45 to 48. Primeape holds Iron Ball, Bomsheal holds Air Balloon, and Balonceo holds Lansat Berry. Medicham, Incuram, and Draclobba fill the remaining slots. DexDB’s type-only summary lists five weaknesses to Flying, five to Fairy, and four to Psychic. As elsewhere, that summary does not account for abilities and items. The individual moves and items below are a single database source’s record, not six separate corroborating sources.

Tactical interpretation: Flying or Fairy coverage is a useful starting comparison, but inspect the opposing coverage before assigning one sweeper. Medicham has Thunder Punch as well as High Jump Kick and Chakra Points. Bomsheal has Scald, Flame Burst, Smokescreen, and Clear Smog rather than an all-Fighting set. Balonceo combines Acrobatics, Play Rough, Jump Kick, and Barrier. These attacks make a broad class label less useful than a member-by-member plan. Air Balloon is explicitly present on Bomsheal, so the type summary alone cannot settle every Ground-based proposal.

Preparation also needs a response when the plan is interrupted. Primeape has Swagger and Fling; Incuram lists Hypnosis and Dream Eater; Draclobba lists Taunt, Bulk Up, and Circle Throw. This supports taking more than one usable attacker and thinking about setup and switching, but it does not establish the AI’s decision tree. Keep any suggested damage role separate from a guaranteed outcome. The level-45–48 doubles alternative includes Ursaring, Heracross, two Balonceo entries with different items, Bomsheal, and Incuram. A later doubles team reaches level 90. If your encounter differs, consult the matching source entry rather than forcing it into this singles chapter. No verified badge, travel route, key item, or town location is attached to Ariel by the accessed page.

Source: Ariel team, moves, items, and alternate battles.

Piper — first listed team, Lv55

DexDB leader-piper; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Magnezone51—Supersonic / Light Screen / Flash Cannon / Discharge
Fumonster54EvioliteSmokescreen / Poison Gas / Venoshock / Overheat
Jolet53Electric GemVolt Switch / Supersonic / Thunder Wave / Drill Run
Barbotite53Passho BerryEruption / Magma Storm / Protect / Power Gem
Neurtilus54LeftoversBlock / Curse / Recover / Night Shade
Rotom (Heat)55White HerbDouble Team / Thunderbolt / Hidden Power / Overheat

Published team: Piper’s first singles entry has six members from level 51 through 55. The item spread is notable: Fumonster has Eviolite, Jolet Electric Gem, Barbotite Passho Berry, Neurtilus Leftovers, and Heat Rotom White Herb. Magnezone is level 51 without a listed held item. DexDB’s type-only summary places all six in the Ground-weak group and three each in Water and Fighting groups. The source explicitly says abilities and items are excluded, so that six-of-six line is not a promise that every Ground move lands in every circumstance.

Tactical interpretation: Ground coverage is worth investigating, particularly if your starter is the Marmroot line, but evaluate the entire move list and your actual party before declaring a clean sweep. Magnezone has Light Screen and Discharge. Jolet can use Volt Switch, Thunder Wave, Supersonic, and Drill Run. Fumonster carries Poison Gas, Venoshock, Smokescreen, and Overheat. A physical attacker and a special attacker provide different options into this combination of screens, status, and direct damage. Their availability and damage are not established by this chapter.

The other half of the roster also changes the battle’s shape. Barbotite lists Protect alongside Eruption, Magma Storm, and Power Gem. Neurtilus has Block, Curse, Recover, and Night Shade with Leftovers. Heat Rotom adds Double Team to Thunderbolt, Hidden Power, and Overheat. These published combinations support preparing for a longer encounter and having an alternative if one attacker is disrupted. The level-51–55 doubles roster substitutes Magnevox, Magcargo, Stuxnezumi, Starmish, Neurtilus, and Raitora, while the later doubles roster reaches level 90. Select the matching team on the source page. No badge label, required HM, gym town, or next travel instruction is supplied by this entry, and the level rank does not fill those gaps.

Source: Piper team, moves, items, and alternate battles.

Hem — first listed team, Lv67

DexDB leader-hem; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Dexcon66Colbur BerryBaneful Bunker / Helping Hand / Shadow Bone / Pollen Puff
Weezing66Black SludgeThunderbolt / Sludge Bomb / Smokescreen / Heat Wave
Whiplace67Poison GemCross Poison / Power Whip / Punishment / Spiky Shield

Published team: Hem’s first singles entry contains three Pokémon: Dexcon and Weezing at level 66, then Whiplace at level 67. The held items are Colbur Berry, Black Sludge, and Poison Gem respectively. DexDB’s type-only summary identifies two Psychic weaknesses among these three entries. It does not label the entire first team Ground-weak. That distinction matters because a broad Poison-themed description is less precise than the actual matchup table. This chapter concerns the first listed singles roster, not every possible Hem encounter.

Tactical interpretation: choose your answer for each species rather than assuming the same attack covers all three. Weezing has Thunderbolt and Heat Wave around Sludge Bomb and Smokescreen; a party member selected only to handle Poison damage may still face a different coverage attack. Whiplace has Power Whip, Punishment, and Spiky Shield in addition to Cross Poison. Dexcon has Shadow Bone and Pollen Puff alongside Baneful Bunker and Helping Hand. The listed coverage suggests keeping a backup plan, especially before committing a single low-health attacker to the whole room. It does not establish a fixed AI sequence or damage range.

The source page also contains an alternate level-66–67 singles team: Serenight with Quick Claw, Monstria with Lax Incense, and Gunkluster with Black Sludge. Serenight’s moves include Spore and Dream Eater, Monstria has Dark Pulse and Dragon Pulse, and Gunkluster has Muddy Water, Sludge Bomb, Giga Drain, and Purify. A later level-87–90 doubles roster combines species from both groups. If the party in front of you is the alternate trio, use that source section instead of treating the discrepancy as an invalid patch. Hem and Locke share a top first-team level of 67, which does not by itself establish story order. No town, badge, connecting route, or required key item has been verified for this chapter from the accessed page.

Source: Hem team, moves, items, and alternate battles.

Locke — first listed team, Lv67

DexDB leader-locke; checked 2026-11-02; 1 independent database source. Other formats are separate entries.
PokémonLevelHeld itemPublished moves
Scolipede66Razor ClawMegahorn / Cross Poison / Iron Tail / Venom Drench
Grafilthy66Razor FangToxic / Dark Pulse / Venoshock / Surf
Toxicroak67Payapa BerryCross Poison / Dynamic Punch / Swagger / Shadow Ball

Published team: Locke’s first singles entry uses Scolipede at level 66 with Razor Claw, Grafilthy at level 66 with Razor Fang, and Toxicroak at level 67 with Payapa Berry. The type-only summary gives two Flying weaknesses, two Ground weaknesses, and two Psychic weaknesses with one Psychic immunity. It excludes held items and abilities. That immunity makes “use Psychic against the entire room” an unsupported shortcut. The held berry on Toxicroak is also part of the listed encounter and should not vanish from the preparation simply because the weakness summary is shorter.

Tactical interpretation: bring distinct answers rather than choosing only from the Poison theme. Scolipede’s Megahorn and Iron Tail provide Bug and Steel damage around Cross Poison. Grafilthy carries Dark Pulse and Surf as well as Toxic and Venoshock, so the opposing attacks are not limited to the roster’s most obvious shared type. Toxicroak combines Dynamic Punch and Swagger with Cross Poison and Shadow Ball. A favorable attacking matchup should therefore be weighed against the return attacks your proposed party member faces. This is a tactical reading of published data, not a verified damage calculation or a statement about which move the trainer selects first.

Locke has a separate alternate singles roster at the same level range: Scrafty at 66 with Razor Claw, Toxicroak at 66 with Razor Fang, and Goostrike at 67 with Poison Gem. Its type-only summary lists Flying, Fairy, and Fighting against two of three entries each, rather than repeating the first team’s Psychic summary. Review the appropriate roster if your opponent differs. No higher-level Locke rematch is listed on the source page accessed for this chapter, so one is not added here. The equal level ceiling shared with Hem does not prove which story event comes first or whether a choice is involved. Badge, town, prerequisite item, HM, and travel instructions remain blank until a public source actually supplies them.

Source: Locke team, moves, items, and alternate battles.

Locations, key items, side quests, and legendary index

Empty cells mean that the accessed sources do not establish the field. No location or item is inferred from a trainer level.
EntryKnown public leadExact route / prerequisiteEvidence status
Leader towns / badge namesLeader team pages aboveNot listed by the cited trainer pages
Required HMs / story key itemsOfficial site names a new Athanto adventureNo verified progression-item sequence in this source set
Side questsOfficial homepage says dozens across Athanto1 official source; individual quest names and steps not published there
Battle FrontierNamed on official homepage and trailer; listed as a DexDB locationOfficial feature + 1 community database; unlock requirement not established
Contest Halls / Trainer HillNamed on official homepage and trailer1 official publisher; exact access route not listed
Legendary encountersNo named encounter route is established by the pages cited hereNames, triggers, and prerequisites left blank
Opening chaptersHeroVoltsy Parts 1 and 2 linked above1 independent video publisher; chapter labels checked

For a blocked travel step, use the linked public playthrough rather than treating this level ladder as a map. For a battle, match the leader, single or double format, species, and level range to the appropriate table. The Pokédex supplies the public species list, starter comparison explains party roles, and save-file guidance covers the ordinary save used before changing emulator. The source pages do not provide a complete story-item or legendary-encounter index, so the empty cells above remain visible.

Questions

How many gyms are there?

DexDB lists nine leaders: Bastion, Santana, Augustus, Fabrizia, Rinri, Ariel, Piper, Hem, and Locke. The official site never prints the number 8.

Who is the champion?

Stenvard, with a level 82 team on the DexDB trainers page. Santana also appears as a level 90 double battle on that same page.

Where is the first gym?

HeroVoltsy’s chapter titles put a first gym early and later name South Edelweiss, Santana, and North Edelweiss. I do not have a badge name or a town for every leader.

Sources

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